This was a very exciting project that took me back to my childhood. As part of the Pixel Game Jam my team took on a 16 bit style game based on Moses. I found working in 16 bits limiting in a good way, and I think it really let me be creative without spending endless hours trying to perfect things. I learned a lot about capabilities of older consoles and am happy with how all these sounds turned out.
https://mirinfano.itch.io/moses

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